Zero or more XML bindings that are used by the simulator to execute the checklist item if the user clicks on a ">" button next to the item.įor simple checklists the element can be omitted and entries placed directly under the.Note that this requires the marker model to be included in the aircraft model, as explained in the aforementioned article. This contains, , and sub-elements and uses the tutorial marker. An optional marker node that is used to display a circle around a control when the user clicks a "?" button next to the item.Incomplete checklist items are shown in yellow, while completed items are shown in green (NOTE: When more than one condition has to be met, the use of is mandatory to make this work). An optional condition node that evaluates when the checklist item is complete. It is recommended that the tags are kept short, to minimize the size of the displayed checklist. Second and and subsequent tags are displayed underneath each other. One or more values, to appear on the right hand side of the checklist.The item name, to appear on the left hand side of the checklist.One or more pages from the checklist, containing one or more of the following:.As the checklists may be quite long, it is recommended that they are put in a separate file using the following entry in the -set.xml file of the aircraft:Įach individual checklist is created under a XML tag, with the following sub-properties: Increasingly, the tutorials system is also extended such that it may make use of aircraft checklists.Ĭhecklists are situated under /sim/checklists. To learn more about creating custom checklists, see $FG_ROOT/Docs/ README.checklists and the Cessna 172P as the reference implementation.
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